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Welcome to our work archive! Prior to allocating all our resources to working on videogame-based projects Digitalmill dabbled in many areas.

Most of these projects centered around a central theme of how technologies enabled new opportunities for individuals and small businesses. This always involved close observation of videogames as they have always been at the leading edge of consumer focused technologies. Looking at the forefront of things is a part of our DNA. We were the one of the first companies to look heavily at the emerging world of MP3, online radio, and digital audio. We produced some of the first major works on do-it-yourself e-commerce, and consumer-based digital photography.

Today drawing upon our diverse background we are 100% focused on the power, innovation, and audience opportunities related to computer and videogames.

This archive of our work includes all our past non-game centric efforts and serve as a reminder not only of great work we did in years past but the diversity of understanding we have on a range of technologies, subcultures, and consumer activity that underlies our current work.

Digital & Internet Audio

Consumer Technologies

Internet Commerce

Web Communications

Books published in 2000


Creating Stores on the Web, Second Edition
The second edition of our most successful book includes dramatically updated information and additional chapters covering online auctions, store-building services, "home-brewed" store-building, and advanced store-building.

Online Broadcasting Power
Online Broadcasting Power is written for the growing number of Internet audiophiles - from hobbyists to professionals -- who want to create their own Web broadcasts and online radio stations.

Books published in 1999


MP3 Power with Winamp
The first book on the market about the red-hot MP3 Internet audio format, MP3 Power with Winamp was co-authored with MP3 pioneer and Winamp creator Justin Frankel.

Creating GeoCities Websites
GeoCities is the world's largest Web community and offers a number of services such as customer support, file manager programs, and link exchanges. This guide shows users how to build Web sites from scratch and utilize GeoCities' services.

Books published in 1998


Creating Stores on the Web
One of our most popular and well received books to date, Creating Stores on the Web covers all aspects of setting up and operating an online store, including online security issues and technologies, strategy secrets for existing online retailers, and more.

Paint Shop Pro 5 Visual Quickstart Guide
Paint Shop Pro 5 Visual Quickstart Guide helps beginners get moving with Paint Shop Pro, the inexpensive image editor and Web graphics tool. Paint Shop Pro 5 is used by millions of desktop and Web publishers.

The Software Developer's Marketplace
The Software Developer's Marketplace solves the problem of connecting programmers to job opportunities. This unique volume includes all the information professional programmers and developers need to market their skills, whether their goal is to become a top-level corporate programmer, cutting-edge game developer, or freelance Web site designer.

Books published in 1997


Digital Camera Companion
Digitalmill developed and co-authored this guide to digital photography and cameras just as the medium was taking off. Readers learn how to take good digital photos, manipulate them, and publish them -- especially on the Web. Professional photographers and hobbyists learn how imaging software can enhance and improve the photos they capture.

The Ultimate Web Developer's Sourcebook
The Ultimate Web Developer's Sourcebook covers everything needed to create highly visible, cutting-edge Web sites, from planning and constructing to adding such professional enhancements as graphics, real-time audio, and animation.
















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Portland, ME 04101

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