Digitalmill works in the computer & videogame industry.
We are among the world's experts at exploiting game technologies, design processes, industry talent, and resources for purposes beyond entertainment.
We also provide help to organizations inside the games industry looking to interact better beyond the confines of the entertainment market, thus diversifying revenue opportunities and exploiting their own IP and talent portfolios to the fullest extent possible.
We do this for a wide variety of clients (big and small). We accomplish our work through a variety of public and private projects.
We have several core competencies and we are also well adept at tackling emerging projects that require a ground up approach.
Our core competencies include:
Serious games beyond & including game-based learning & training
Game design and development
Interactive entertainment innovation
Technical writing & epublishing
Conference and event management
Market research and strategy
For more specific details on retaining our services for a specific type of project, see our retaining page.
Please note: if your project or proposals specifically involves either
Sloan-C,
or Virtual-U, please see those
sites for more details.
If your inquiry is for larger strategic partnership issues please contact
Ben Sawyer at Digitalmill. Please provide your company background, and as many specifics as possible and note that we don't
always respond to all unsolicited proposals of this nature.